AI Insights · Timothy · July 2024
Top 5 Gacha Games on Android in New Zealand, Q2 2024
Explore the performance metrics of the top 5 Gacha games on the Android platform in New Zealand during Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top Gacha games on the Android platform in New Zealand exhibited varying trends in downloads, revenue, and active users. Here is an overview of their performance.
Last War:Survival Game from First Fun saw a peak in weekly revenue at around $19.9K in early April, fluctuating slightly throughout the quarter and ending at approximately $15.3K in late June. Downloads showed an upward trend, starting from 1.7K in early April and reaching 3.3K by mid-June. Active users also increased steadily, starting from 5.5K in early April and peaking at 8.1K by the end of June.
Whiteout Survival by Century Games PTE. LTD. experienced a significant rise in weekly revenue, beginning the quarter at $7.5K and climbing to $11.9K by the end of June. Downloads remained relatively stable, with a slight increase from 1.2K to 1.8K over the quarter. The game also saw growth in active users, starting at 3.1K in early April and reaching 4.6K by late June.
8 Ball Pool from Miniclip.com maintained consistent weekly revenue, starting at $2.8K in early April and peaking at $3.4K in late April, then stabilizing around $3K through June. Downloads showed a gradual increase, from 1K in early April to 1.9K by mid-June. Active users remained robust, hovering around 11K to 12K throughout the quarter.
Solo Leveling:Arise by Netmarble, launched in early May, saw its highest revenue at $8.7K in mid-May, with a gradual decline to $3.4K by the end of June. Downloads peaked at 5.1K in the first week of May, followed by a steady decrease to 393 by the end of June. Active users, however, increased from 5K in early May to 7.7K by late June.
Doomsday: Metal Warriors from IGG.COM showed consistent revenue, starting at $2.4K in early April and peaking at $3K in late May. Downloads fluctuated, starting at 892 in early April, dipping mid-quarter, and rebounding to 1.3K by the end of June. Active users saw a notable increase from 6.8K in early April to 9.3K by the end of June.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.